Hello all (I like assuming people read this).
Finally we've come up with a way to unify all of the post-cassette tape planning into one hyper-media! The 5D webzine is a new invention never before produced or seen. Like a magazine it features recurring features every month or quarter- including simple text and images. Unlike a magazine, content exists within a tesseract of eight independent feature cubes that a reader can browse between.
When you're watching a TV do you always wish your remote could flip between the A story and the B story, instead of just changing channels? That's the essential idea behind a 5D magazine. We offer an A through G story with divisions at the ends of normal attention spans. But unlike TV we offer lots of media: games, puppet shows, comix, and the music map project.
Here are some shows we are writing:
-Tapeater's Landfill Follies
Puppets made of garbage live in a landfill and have madcap adventures
-Rectangulize!
Following the exploits of the Radical Rhombus- this ode to Flatland is also a parody of JRPGS
-Music Map
Releasing landscape albums as part of a magazine is cool
-Lita and Rochelle are Small Business Women
A comic that follows a duo of do-nothings in economic escapades
Plus expect Sun Machine, Zoo Puma + Vampiger, and other original content from musicians and filmmakers!
Showing posts with label music map. Show all posts
Showing posts with label music map. Show all posts
Friday, March 25, 2011
Sunday, March 6, 2011
...Music Maps 2
After the debut 10 releases, we'll put the cassette to rest in order to dive deep into the primordial ooze of new media. The musical map program has taken on some new dimension. Songs expressing a landscape will serve as points on a route, they manifest as expressionist loops, and an external variable (possibly your browser navigation) causes you to progress through the territory.
Different albums are different countries in our super continent. Each nation's traditions is diffused into our fantasy world on the internet- replacing the real world with metaphorical "like" parts. As we continue the adventure of songwriting in the Sabertooth Tiger studios, we can leave a cartographic record of the realms we visit.
The philosophy behind our song writing method is expressed on the debut tapes. Red is Roseville tells us that the album is really a place, and music will always be something that should be accepted as scenery. An artist is only a phase, an interchangeable avatar who ebbs on the flow of a popular current. And music? A machine: Chomsky-esque linguistic programming of preliterate man, vestigial circuits of expression leftover from an animal-pastoral lifestyle.
Some examples of mytheme setting music that we've written in the last week include a windmill and a highway.
Different albums are different countries in our super continent. Each nation's traditions is diffused into our fantasy world on the internet- replacing the real world with metaphorical "like" parts. As we continue the adventure of songwriting in the Sabertooth Tiger studios, we can leave a cartographic record of the realms we visit.
The philosophy behind our song writing method is expressed on the debut tapes. Red is Roseville tells us that the album is really a place, and music will always be something that should be accepted as scenery. An artist is only a phase, an interchangeable avatar who ebbs on the flow of a popular current. And music? A machine: Chomsky-esque linguistic programming of preliterate man, vestigial circuits of expression leftover from an animal-pastoral lifestyle.
Some examples of mytheme setting music that we've written in the last week include a windmill and a highway.
Friday, February 18, 2011
...Musical Maps
The last few weeks in the studio have been a combination of hard rumination about Pokemon and the design of our new music format. If you aren't familiar with our instrumentals style yet it's very sweeping, expressionist scoring that imbues the listener with the cinematic feeling of flying over exotic locales. It's essentially landscape painting with music.
But why bother putting the new sound on tape? Why bother burning CDs? We all know that the future of music is live streaming from the web. That's why our next album will be a streaming only release. Listening to the album will be as easy as pulling up a flash website of a map of our fantasy realm. The different pieces will represent the different landforms, and the movements within them are representative of the actions one would perform in that terrain. But don't think about your elementary school biome unit, think more like Zelda dungeons.
We've written a few movements of an ancient Egyptian pyramid, a whispy wood, and an endless void inside the internal organs of a dragon. Expect mountains, villages, castles, factories, spaceships, and the nest of an evil eagle to present in the final album.
Depending on how easily we learn flash animation there will be looping visualizers that correspond to each track on the map. Essentially this is video game that you don't press any buttons to play. This should get nerds really creamed up, and hipsters take note: many of our instruments are custom made and never before seen so don't expect a Playstation Final Fantasy soundtrack.
But why bother putting the new sound on tape? Why bother burning CDs? We all know that the future of music is live streaming from the web. That's why our next album will be a streaming only release. Listening to the album will be as easy as pulling up a flash website of a map of our fantasy realm. The different pieces will represent the different landforms, and the movements within them are representative of the actions one would perform in that terrain. But don't think about your elementary school biome unit, think more like Zelda dungeons.
We've written a few movements of an ancient Egyptian pyramid, a whispy wood, and an endless void inside the internal organs of a dragon. Expect mountains, villages, castles, factories, spaceships, and the nest of an evil eagle to present in the final album.
Depending on how easily we learn flash animation there will be looping visualizers that correspond to each track on the map. Essentially this is video game that you don't press any buttons to play. This should get nerds really creamed up, and hipsters take note: many of our instruments are custom made and never before seen so don't expect a Playstation Final Fantasy soundtrack.
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